The news broke at Blizz-con this weekend, fans were teased with the possibility of a Diablo announcement prior to the event and of course the dedicated fandom salivated at the thought of Diablo 4 being officially announced.
Jefferies Financial Group analyst Timothy O'Shea states isometric action RPGs "attract large, harder core mobile audiences in Asia", and he is confident Diablo Immortal will do the same since "the Diablo franchise is popular in the US, China, Europe and Korea".
Adham did offer some solace, noting that "we have more new products in development today at Blizzard than we've ever had in our history and our future is very bright".
Microsoft had a similar moment at E3, announcing the Gears POP! mobile game right before Gears 5.
Baptized Wacraft III: Reforged, this game will be a new version of the famous strategy game in real time.
Executive producer Allen Adham revealed that Blizzard is now working on more mobile titles for all of its IPs.
While a continuation of the mainline Diablo series is an inevitability, it seems that Blizzard aren't ready to reveal their hand just yet. It's literally gutting the game to shape it around the mobile monetization model.
"We like to hear the things that the fans articulate as to what they want to hear next, and what we can do better, frankly".
The User Interface that will be in Diablo Immortal looks similar to previous titles but simplified for a touch-screen. "With their incredible passion for Diablo and proven mobile expertise, the development team has spawned an ultra-responsive and breathtakingly lovely mobile game, and we can't wait for players to get their hands on it". Which is okay? There is news that Blizzard is remaking a lot of their PC masterpiece for mobile gaming. I won't be surprised to see more big titles make the transition to the platform, just like Diablo, they'll either be mega hits, raking in a ton of cash or ultimately kill a franchise dead.